Silver Age Seattle

Olympic Triumphant
Lugers never prosper

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Aftermath and Olympic Mystery
Ur Refugees and the Olympic Dream Shattered

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A Ten Year Itch
Two days. One decade. No one survives unscathed.

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Doom Train to Crazy-Town
The Jet City Defenders go on Tour

After being sucked into a portal in Seattle’s undercity while attempting to defend Jet City, the Jet City Defenders awaken in a blasted hellscape next to a church that’s surrounded by a glowing green field. They see what look like dragon-riders in the distance coming for them, and run through the green veil into the building and begin fortifications.

Meanwhile, Mastermind has lost all communications from his base in the MasterWorks (unknowingly because the team is no longer in 616-Seattle). He knows his equipment can’t be at fault, and so (with Raul’s help) begins experimenting on the Egyptian Gate, to see if he can tune it to the life-force frequencies of the rest of the team.

The plan to board themselves in the church, behind the Jell-O like green shield, seems like a good one, until the green squid-like terror breaks through the floor. A mad rush for the exits ensues, and new member Inferno starts a chain reaction of explosions as a last-ditch effort to cover their escape. Six brave SWAT members lost their lives, but Standley and the rest of the Defenders made it out of the fire and into the frying pan, as the Wrak-riders land next to them and demand they surrender as outlander slaves.

Mastermind is joined in his efforts by the rest of the team (except for Milo), which he finds amazing, since he thought he had lost contact with them. They act as if nothing had happened, and by all accounts are themselves.

The team is rounded up and herded onto a lightning-demon-powered train, fitted with restraining collars and headed for the Urshothga capitol, but a rogue Wrak-rider working for the resistance explains that he intends to use them as assassins against their cruel leader who has destroyed their world. The party is taken into the slums of Lower Crazy-Town, where they meet the rest of a resistance cell and agree to make their way to the Imperial palace. On the way, the group is stopped by a caravan of guards, who they dispatch with little trouble.

Mastermind, meddling with forces even his considerable intellect cannot comprehend, activates a chain reaction that starts an explosion that throws him across the lab…

...and lands him next to the party, on the Urshothga homeworld. Hastily disguising himself, Mastermind (who does not have one of the restraining collars) moves with the party, headed to meet with the Urshothga world’s overlord.

What the result of that meeting will be, no one can yet say.

Urshothga Assault
The Hallow war begins.

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Undertown 2: Alchem-o-lectric Boogaloo
The Problem With Mr. Butler and other Tales Beneath the Earth

Soul Shadow – Nathan Geo returns from an exploration of the Undercity of Seattle to report that they have found a splinter group of scholars who protect the remaining knowledge of the Library of Alexandria. Milo Farley, meanwhile, has been studying Raul’s unfortunate scarification after his abduction and subsequent rescue from The Young Blackstones and recognizes the ancient symbols as beyond his own knowledge – but he knows enough to know it isn’t good. Raul is a ticking time-bomb, slowly losing energy as it seeps out due to the uncompleted ritual.

Milo asks Soul Shadow to take him to the Undertown, along with Hippolyta to request assistance in rescuing Raul from his fate. Meanwhile, Mastermind works on dissecting and learning the secrets of the Urshothga that are stealing children in the city and using them to build an army of super-soldiers to wage war from the Shadowfell.

Once the three of them (Milo, Hippolyta and Soul Shadow) make it to the entrance, they are greeted not by scholars but warriors who are upset at Soul Shadow’s deception, but with a good amount of barter and conversation, can be persuaded to answer the question of how to save Raul. Their eldest scholar allows the trio into the inner sanctum of the library, where they behold an ancient spectacle – a giant orrery, apparently accurate and updated with every astral phenomenon imaginable. The endless scrolls of the Alexandrians, however, do not include the new levels of data available from a simple iPad with Wikipedia on it, and they trade their knowledge of the situation for it.

Raul is in trouble. The ritual cannot be reversed, but a new body can be constructed for Raul, and his essence transferred into it, giving him at least a chance.

While all this is going on, Dreadnought does a surprising amount of field work, tracking down the patterns of the Urshothga’s habits and narrowing the SPD’s search to just three houses, all connected by a single underground retired subway station. He alerts Detective Special Liason Arland Standley to the most likely result, and then proceeds to butt heads with SPD, who wants to evacuate the families, which would cause the attack to be called off. Reluctantly, Standley simply posts police escorts in the house, but allows the families to be used as bait. Dreadnought spends the rest of the day reinforcing his position, waiting for nightfall…

Down to Undertown
Beneath where you tread lies darkness and dread...

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On A Boat
This ain't Seaworld, This is as real as it gets.

By air and by sea the Jet City Defenders raced toward a confrontation with the indolent youngsters of The Young Blackstones, Alchemy aboard a stolen mega-yacht. The JCD now knows that using the dark powers of the occult, along with stolen technology, the Blackstone children have been collecting more and more power, sacrificing innocent people in the process. Even more troubling, is the hostage held onboard the Monkey Business II, none other than Mastermind’s faithful assistant, Raul Butler, Seneshal, whose life hangs in the balance.

The ship, full of the angry ghosts of the sacrificed club-goers, site of the dark rituals used to give the teen Blackstones their power, has another visitor, the sea-bound JCD squad finds: Blackjack, waging a one man war against the men of Alchemy. Dreadnought, Natalia Petrosian, Binary, Milo Farley and Nathan Geo, Soul Shadow join in the fight on the foredeck, while up above on the helapad, Mastermind and Millie Thomblin, Hippolyta go head to head against the women of Alchemy. Both fights are brutal, resulting in a pint-sized Milo, one Blackstone sent to the bottom of the sea tied to an anchor chain, and more than one Blackstone consumed by the hell-vortex commanded by SoulShadow.

With Alchemy on the ropes however, something unexpected happened: One of them made a call to Gold Blackstone, intercepted by Mastermind. Gold and Mastermind made a devil’s bargain. The life of his assistant, Raul, and the Blackstone family’s continued silence about Mastermind’s true identity, as well as the Blackstone’s being banned from Seattle, for the end of hostilities toward the family by the JCD, and their leaving the ‘salvaged’ ship immediately. Fearful for Raul’s life, Mastermind agreed, and the JCD, and Blackjack begrudgingly left the ship, passing the Coast Guard on the way back, but not before Binary revealed she could call a demon to intimidate Blackjack to leave the situation peaceably – perhaps the same demon responsible for aiding her father, Victor Petrosian, The Seattle Butcher in an earlier killing spree. Deep in the hold within the ship, Hippolyta destroyed the ritual table where Alchemy was draining the energy of it’s vitims, and got a nasty shock: The interruption of the ritual being performed on Raul before her arrival came with a side-effect: 30 angry ghosts bound themselves to her mind, whispering and cajoling their secret urge for revenge into her mind.

Upon returning with the wounded Raul in what didn’t quite feel like a victory, Mastermind met with the mayor, Mayor Greg Dimes and agreed to cover up the rocket attack over Seattle’s port as an illegal firework display. Milo wasted no time attempting to purge the ghosts from Millie’s mind, and managed to detach 15 of the 30 from her, where they took up managing the occult library at King’s Street. Special Liason Arland Standley was at King Street Station as well, with more ‘good news’. 30 children around Seattle had gone missing that very same night, dragged into the shadows beneath their beds.

It looked like the future held little rest for the Jet City Defenders!

My Dad Owns a Dealership!

The team, having been embarrassed by what they consider to be rank amateurs, does some legwork and discovers the thieves at the Opera were none other than The Young Blackstones, a bunch of punk offspring of an actual syndicate of serious criminals known the world over for their daring heists.

The best plan they have is to create a night life hotspot and lure the Blackstone clan into their web. Things don’t go as expected, as the Blackstones hold enough juice to evict Dreadnought and Milo Farley from their own velvet-roped VIP area.

The party returns to King Street Station with their tails between their legs to do more research while Hippolyta gets it in her head to fly out to the floating Blackstone base of operations, the Monkey Business II. She is promptly felled by a surface-to-air missile. With the help of VERONICA, the team determines the proper owner of the yacht, a man named Eddie who has gone missing.

After a seance is arranged, the team finds out-to their horror-that the Blackstones have been using dark magic and human sacrifice to fuel their own superpowers. With the knowledge learned from their ghostly interrogation, the team knows where on the ship to go to disrupt the Blackstones magical energy font, after which the snotnose kids will be a pushover for the rest of the team.

With the MasterChopper and the MasterBoat fueled up, the team heads out from the docks for a confrontation.

Date Night
Love and Robbery

Fresh off their recent victory over The Pirelli Brothers and Fear Factory, The Jet City Defenders decided to take a night off for opera and a chance at romance.

Natalia Petrosian, Binary deiced that her and Dreadnought needed some alone time so they headed out for a quiet dinner and a movie.

Commander Roger Brinks, Stars of the government controlled Para-Human group Stars and Stripes and Lady Gargoyle of the San Fransisco Gatekeepers arrived for their dates with Millie Thomblin, Hippolyta and Mastermind. When it appeared that Milo Farley and Nathan Geo, Soul Shadow would be without dates to the affair the ever resourceful Frankie Dahlia arranged for two beautiful escorts by the names of Elise and Seiko.

However everything was not as it seemed, Hippolyta quickly became suspicious of Seiko’s intentions and a mind probe reviled that she was in fact the deadly assassin Emma Falcon sent to gather information on the group and their connections to Tembrook Technologies. The information was quickly spread around the Jet City Defenders as they continued to the Seattle Opera House as the realization slowly dawned on them that the night’s proceedings may not go exactly as planned.

At the opera house, the entire group was greeted by a large media presence as Stars and Hippolyta and Lady Gargoyle and Mastermind were escorted to their respective box seats. Emma Falcon proved to be as subtle and as graceful as her reputation claimed by being able to avoid showing her face to the cameras as her and Soul Shadow walked down the red carpet together.

The performance began but it didn’t take long for people to realize that something was amiss. People began feeling disconnected and disoriented as items began to disappear throughout the theater. Hippolyta tracked the cause down to a group of thugs exiting out the back of the opera house. The team jumped into action to stop the criminals! Lady Gargoyle and Mastermind made a graceful and stealthy escape through the rafters and ventilation systems as Stars and Hippolyta ran out the front door of the theater. Soul Shadow and Milo Farley raced after the enraged Emma Falcon as she rushed through the back room. After a brief battle in the back ally it was discovered that the criminals were in possession of a strange alien device that alters people’s perceptions of time. It was also discovered that they had made off with all the stolen goods.

Stars took to the sky to try to track down the van full of pilfered possessions and was followed shortly by Hippolyta when she sensed the presence of 5 very powerful minds flying her direction. She quickly spotted what could only be described as a UFO and was able to identify 5 humanoid figures standing in it as the craft flew off. She attempted to follow it but lost control of her powers and found herself floating over the surface of the moon.

Emma Falcon returned to the lobby of the opera house followed closely by Milo Farley. One of the thugs was just beginning to regain consciousness as she leaped on him and began interrogating him. She reviled that something highly valuable to her was in her purse and that it had been taken along with everything else. After breaking the man’s arm he disclosed the location of their warehouse down by the docks in Sodo. Upon hearing this she rushed out the doors and disappeared into the crowd.

Mastermind contacted Raul Butler to retrieve the alien device and to ensure that Elise had a good evening before rushing off with Soul Shadow in tow. They arrived at the warehouse just in time to witness a battle between Stars and Emma Falcon. As they tried talking some sense into the pair Hippolyta regained control over her powers and quickly located her team. She was followed shorty by Milo Farley and Lady Gargoyle.

The men guarding the warehouse were scattered about the floor unconscious with a large white van parked suspiciously in the center. Mastermind opened the door and the entire building was rocked by a massive explosion. Soul Shadow and Emma Falcon both suffered massive wounds in the explosion but were able to be healed by Hippolyta. In return for this kindness, Emma Falcon explained that she’d been hired by the Dragon Syndicate to spy on Mastermind and Tembrook Technologies and that all of the events of the night had been set up by them. She renounced her contract and vowed revenge as she disappeared into the night.

The Jet City Defenders headed back to King Street Station to regroup after a long and exciting night but some of the members had a pleasant surprise awaiting them.

Hippolyta and Stars had a heartfelt talk where they reviled their secret identities to each other and set a second date… for the moon.

Mastermind and Lady Gargoyle spent a large portion of the evening driving fast cars and flying before retiring to a secluded location where Mastermind finally took off the mask.

As the evening wound to a close and everyone was returning home, Elise appeared at the front door with no Raul in sight, raising the question what happened to Raul and the alien device?

Identities have been reviled, romance has blossomed, and a potential new ally has appeared. Yet questions still lurking in the dark. Who were lose people in the UFO? What was is so valuable Emma Falcon would kill to have it returned? Where is Raul? Don’t miss the next exciting installment of Silver Age Seattle: The Jet City Legends!


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